My games

Down below there's a list of the games I've made so far, starting from the most recent one. I also have a separate site for my games at www.densegames.net.

Number AvalancheA bit more elaborate and polished game with an experimental idea. The game combines platformer gameplay and action with a arithmetics-based puzzle mechanic resulting in a pretty unique game experience.
Granny's walkA simple game made for the 2013 Game Jam - probably to be ported for mobile devices. See the early trailer here.
A game in one weekA very small game where the goal is to make a game in one week, starting from prototyping, and going on to adding graphics and designing one's own level. This was made a in a few evenings for an extremely small game contest where the goal was exactly the same as the game's title: to make a game in a week.
Abbabeb the gameA "game" that I quickly scribbled as I found out about the Newground tradition called Clockday. The goal is just to find the answer to the riddle.
1-Button Suicide JavelinA 1-button game made with a twisted idea: in addition to trying to throw the javelin as far as possible, you're supposed to try to get hit by the javelin in the distance by riding your rocket. The game was made in about one calendar week for the Mochimedia game contest in July.
Postman DavidMy first published game that (in spite of the demented premise) took aeons to finish. I just kept adding additional features and test playing the game way too much. It being the first game attempt, it also had a seriously suboptimal game structure.

Feel free to comment the games!




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